The Existent® Unreal Plugin is a comprehensive software framework designed to simplify the development of multiplayer, location-based virtual reality (LBE VR) experiences with natural, physical interactions. It provides a robust end-to-end suite of components, Blueprint nodes, assets, editor tools, and runtime systems that help teams design, develop, test, and deploy immersive VR experiences.
Licensing System Development
I designed and implemented the plugin’s licensing system in C++ that leverages HTTP requests to interact with the Keygen RESTful API for:
Demo Experience – Realm Odyssey
I created Realm Odyssey, a mini-demo experience built in Unreal Engine to demonstrate core features:
© 2025 – Marios Bikos