Farsight is a suite of tools for use in Unreal Engine providing a range of useful virtual production capabilities to teams within Framestore. Current features include VR scouting, virtual camera operation and video output.
Worked directly with creatives to implement networked VR Scouting Tools for Framestore’s Virtual Production Platform and give filmmakers new ways to navigate/interact with the virtual world in VR, leveraging Unreal Engine.
Say you are making a live action film with characters. Traditionally what you would need is a camera, actors, and a location. With virtual production, the camera, actors, and location may instead be completely synthetic but the result, thanks to many recent technological developments, can still largely follow the ‘rules’ of live-action filmmaking.
Framestore aims to produce an integrated Virtual Production toolset built around Unreal Engine that provides for the needs of filmmakers from scouting, virtual set-design and lighting all the way through pre-production to shoot and on into post-production. aiding close collaboration and creative decision making in the filmmaking process.
"Virtual Production is an opportunity to redesign the whole process of filmmaking.”@Framestore @halonprevis @GlennDerry @atomicfiction @mpetit @EpicGames discuss how the future of filmmaking is real-time. #VFX https://t.co/yHB5wOp7gt
— Girish Balakrishnan (@_MasterG_) January 2, 2019
Framestore Brings Real-time Motion Data to Virtual Production https://t.co/I7oiEMEiVM pic.twitter.com/0tT8iZ24MQ
— Digital Media World (@DigitalMediamag) January 24, 2018